Being an excerpt from the Journal of the Avatar, from the period of history known as “The Warriors of Destiny”.
Do video games really need to grow up? Are they mostly just immature power fantasies at present, or are they vehicles for philosophy and mature storytelling?
Withstand the Fury Dragon never seems able to shut up about Big Huge Games’ 2012 RPG, Kingdoms of Amalur: Reckoning. Herein, he’ll try and explain why.
In which SSSH discusses the attention and detail that were put into the manuals and reference books that accompanied the Ultima games.
The Spam Spam Spam Humbug crew take a look at Ultima 5: Warriors of Destiny.
Spam Spam Spam Humbug gets group! WtF Dragon is joined by Boolean Dragon, Linguistic Dragon, and others to discuss Obsidian Entertainment’s new RPG, Pillars of Eternity.
Kotaku commits journalism with a grand article about the Homeworld Remastered soundtrack. Also: useful Windows applications, encryption software, and sundry other gaming news.
In which WtF Dragon comments on Warren Spector’s SXSW lecture on “the dangers of thinking of games as fun” and raises some objections thereto. Because the real danger is the idea that fun is necessarily the same as escapism.
The first Spam Spam Spam Humbug episode. Topics include RPG elitism, Shroud of the Avatar, ten rules for creating fantasy maps, and an iOS game that has come out now for Windows which is a keen homage of Wind Walker.