This being an Ultima-themed podcast, let’s take a look at how that series of games understands and presents the Virtue of Humility.
A previously unpublished 2014 interview with Richard Garriott, in which he discusses Ultima 9, Ultima X, Shroud of the Avatar, and other things besides.
We talk about Ireland, hurricanes, Star Wars, and eventually Shroud of the Avatar.
In which Raph Koster — Designer Dragon, the original designer working on Ultima Online — tells still yet more stories from that game’s earliest years.
What better way to mark the 20th anniversary of Ultima Online than by hearing stories from the original designer thereof?
This episode was nearly given the title “Chekov’s Pixels”, for reasons that will become apparent. Also, Ultima 7: The Black Gate is 25 years old now.
What can we come to know about Honor, as a virtue, by looking at its negation?
Let’s talk about game music – the great, and the forgettable.
We take a look at PC Gamer’s Ultimate RPG Handbook, and comment on its presentation of the history and influence of the Ultima series.
The response to the announcement of New Project Britannia has been overwhelming, so let’s talk a bit about what the project needs and where we want to see it go.