Spam Spam Spam Humbug 83 – What’s In a Game?

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This episode of Spam Spam Spam Humbug is brought to you by our Patreon backers; thank you to everyone who supports Spam Spam Spam Humbug and the Ultima Codex by that means. And, as always, a hearty thank you to our Patreon co-producers: Seth, Dominik, Chris, Violation, Adam, Avatar’s Radio, Erik, Thorwan, Pascal, Neil, Helgraf, Aaron, the Hearth of Britannia, Edward, Stirring Dragon, and Cranberry.

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Podcast Topic(s)

Springboarding, more or less, from this article (which attempts to define, academically, what a game is), we ask the question of what games are, and — more importantly — why we play them, and what keeps us playing them time and again.

Also referenced: That seminal work, A Theory of Fun for Game Design, by former Ultima Online designer Raph Koster.

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Music

Ultima VI Gates of Creation by OC ReMix

Spam Spam Spam Humbug 83
Spam Spam Spam Humbug 83

What is a game, why do we play games, and why do we keep playing them?