Spam Spam Spam Humbug 101 – Shroud of the Avatar Is About to Launch
In which we discuss Shroud of the Avatar’s impending launch, and also hear (just a bit) how the game’s launch party went.
In which we discuss Shroud of the Avatar’s impending launch, and also hear (just a bit) how the game’s launch party went.
Quest chains and narrative storylines are commonplace in MMORPGs now, but do the inclusion of these elements break the group play experience? Also, Shroud of the Avatar is slated, possibly, for launch this March.
In which we explore headcanon, what-if scenarios about Sosarian and Britannia history, and even where some Ultima games themselves took canon in a different direction.
A lengthy discussion on multiplayer games, community management, and other topics.
In which Raph Koster — Designer Dragon, the original designer working on Ultima Online — tells still yet more stories from that game’s earliest years.
What better way to mark the 20th anniversary of Ultima Online than by hearing stories from the original designer thereof?