Spam Spam Spam Humbug 160 – Games We Can’t Go Back To
Oh, to wander some long-forgotten game worlds once more.
Oh, to wander some long-forgotten game worlds once more.
A rebroadcast of the Ultima Codex’s interview with Derek Brinkmann and Tim Cotten of Citadel Studios.
“Outward” – is it everything “Shroud of the Avatar” should have been? And can we all agree that “Commander Keen” was great?
Everyone has a backlog.
Actually, we mostly got the book out of our system last episode (mostly). But how can you pass up a title like that?
Let’s talk about our first Ultima fan projects, our first explorations of programming, and/or our first experiences messing with a game’s editing toolkit.